Subway Surfers is mobile game where you play as a graffiti artist in a subway trying to run away from a police officer. Your goal is to get the highest score by staying alive, getting power ups and collecting coins. You could use coins to buy different characters, power ups, and surfboards. This game came out on May 24, 2012 and was really popular.
One thing I like about this game is the diverse settings and characters. The game constantly changes the setting to new places around the world. As I writing this blog post, the setting right now is Seoul. Each setting has a least one unique character for that setting. The character for Seoul is Mina. A setting may also have a special surfboard for it. The surfboard for Seoul is called Bubblegum. One thing I really hate about this game is the amount of ads that they have in the game. Sure, most mobile game an option to watch ads for rewards but this game has an unskippable ad after every run that you do. This really gets annoying when you want to keep playing multiple rounds. This problem is avoidable if you turn off your internet but I don't want to have to turn my internet off to enjoy a game especially if I have or want to do something afterwards. Another problem is the stereotypical characters. Imagine a high school cheerleader, that's Tasha. Imagine a typical surfboarder dude, that's literally Brody. Using stereotypes for your characters is very unimaginative. In conclusion:
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Plague Inc. is a mobile game that allows players to name, create and design a pathogen to then kill every human on earth with it. The game has things that can slow down your progress. These things include political news, climates, cures, and much more. The game overall is very fun and engaging.
The color choices for the game are very understandable. The main colors used is red. The thumbnail of the app, the background of the setup, and the upgrades you can buy are all red. They all make sense. The color red is often associated with warning signs. It also symbolizes danger. The goal is to destroy humanity so danger is a well related feeling. In the game, you can choose from many different types of pathogens, such as bacteria, viruses, fungi, and parasites. Each type has a special ability. Viruses can mutate symptoms more frequently. Fungi can release spores to infect a new, uninfected country. This is makes sense because these pathogen behave differently compared to one another. The game has things that can slow your progress to the goal. There is a cure that is started when the disease starts to become dangerous or life-threatening. It is usually led by the country you started the disease in. Other countries begin to shut down their outside transportation such as boats, airplanes and their border. This can lead to this country not being infected at all and ruin your game. There are also natural setbacks such as climate. If you start out in a cold country, such as Iceland, then it will be harder for your disease to spread to hotter countries, like Saudi Arabia, without dying. In summary:
Recently, Nintendo released a new Mario Party game for the Nintendo Switch, Super Mario Party. The game is very different from the past Mario Party games. I believe that most of these changes were beneficial to the Mario Party fans.
In Mario Party 10, all of the players were put into a single car and driven through a track. It is safe to say that Mario Party fans did not or, in fact, hated this idea. Nintendo fixed this issue in this game which I believe is for the better. In this new game, each character starts out with two dice blocks. One is the standard 1-6 dice and the other is a personalized dice block. I think that this is a creative and fun idea. They also introduced allies into the game. Allies allow you to use their personal dice block and always adds 1 or 2 to your roll to help you. They also can help you in certain minigames. This allies are a great choice in the game and is very cool in my opinion. Another change in Super Mario Party is the deflation. In the beginning of earlier Mario Party games, the players would receive ten coins. This time, players would receive five coins at the start. Also, the star used to cost 20 coins but now they cost ten coins. In summary:
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AuthorI plan on learning the skills of Digital Design and Animation this year. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
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